[bootlin/training-materials updates] master: labs/yocto-add-application: clarification (51d19728)

Michael Opdenacker michael.opdenacker at bootlin.com
Thu Oct 5 11:08:21 CEST 2023


Repository : https://github.com/bootlin/training-materials
On branch  : master
Link       : https://github.com/bootlin/training-materials/commit/51d1972886e1be146d1bbd1d57af5196a8f1ed1c

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commit 51d1972886e1be146d1bbd1d57af5196a8f1ed1c
Author: Michael Opdenacker <michael.opdenacker at bootlin.com>
Date:   Thu Oct 5 11:08:21 2023 +0200

    labs/yocto-add-application: clarification
    
    As we are using "meta/" from Poky and not from OpenEmbedded-Core,
    better to ask to look for "meta-recipes" originating from OpenEmbedded-Core
    (we previously explained that Poky is a combo layer)
    
    Signed-off-by: Michael Opdenacker <michael.opdenacker at bootlin.com>


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51d1972886e1be146d1bbd1d57af5196a8f1ed1c
 labs/yocto-add-application/yocto-add-application.tex | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/labs/yocto-add-application/yocto-add-application.tex b/labs/yocto-add-application/yocto-add-application.tex
index ee35e72b..47d7d309 100644
--- a/labs/yocto-add-application/yocto-add-application.tex
+++ b/labs/yocto-add-application/yocto-add-application.tex
@@ -14,7 +14,7 @@ remaining part is covered in the next lab, "Create a Yocto layer".
 
 In this lab we will add a recipe handling the \code{nInvaders}
 application. Before starting the recipe itself, find the
-\code{recipes-extended} directory in the OpenEmbedded-Core layer and
+\code{recipes-extended} directory originating from OpenEmbedded-Core and
 add a subdirectory for your application.
 
 A recipe for an application is usually divided into a version specific \code{bb}




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