[bootlin/training-materials updates] master: graphics: hardware: Improve the display pipeline description (d0f0cc00)

Paul Kocialkowski paul.kocialkowski at bootlin.com
Fri Oct 14 22:52:22 CEST 2022


Repository : https://github.com/bootlin/training-materials
On branch  : master
Link       : https://github.com/bootlin/training-materials/commit/d0f0cc00a52c354c4605a2122dc0e5427e33e080

>---------------------------------------------------------------

commit d0f0cc00a52c354c4605a2122dc0e5427e33e080
Author: Paul Kocialkowski <paul.kocialkowski at bootlin.com>
Date:   Fri Oct 14 22:51:02 2022 +0200

    graphics: hardware: Improve the display pipeline description
    
    Signed-off-by: Paul Kocialkowski <paul.kocialkowski at bootlin.com>


>---------------------------------------------------------------

d0f0cc00a52c354c4605a2122dc0e5427e33e080
 slides/graphics-hardware/graphics-hardware.tex | 12 +++++++-----
 1 file changed, 7 insertions(+), 5 deletions(-)

diff --git a/slides/graphics-hardware/graphics-hardware.tex b/slides/graphics-hardware/graphics-hardware.tex
index 5bc3f800..d5840ea5 100644
--- a/slides/graphics-hardware/graphics-hardware.tex
+++ b/slides/graphics-hardware/graphics-hardware.tex
@@ -75,13 +75,15 @@
   \end{center}
 
   \begin{enumerate}
-  \item \textbf{Framebuffers} where the pixel data are stored
-  \item \textbf{Planes} that associate a framebuffer with its dimensions and position
-  \item \textbf{CRTC} for pixel composition and streaming\\
-  \textit{The CRTC terminology comes from the legacy Cathode-Ray Tube Controller}
+  \item \textbf{Framebuffers} for storing the pixel data\\
+  \textit{streamed using a DMA engine}
+  \item \textbf{Planes} for associating a framebuffer with its dimensions and position\\
+  \textit{composited into a single result on-the-fly}
+  \item \textbf{CRTC} for streaming resulting pixels with specific timings\\
+  \textit{terminology comes from the legacy Cathode-Ray Tube Controller}
   \item \textbf{Encoder} for meta-data addition and physical signal conversion
   \item \textbf{Connector} for video signal, display data channel (DDC), hotplug detection
-  \item \textbf{Monitor} for decoding and displaying pixels (decoder and panel)
+  \item \textbf{Display} for decoding and displaying pixels (panel or monitor)
   \end{enumerate}
 \end{frame}
 




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