[bootlin/training-materials updates] master: yocto-overview.tex: remove redundant info about oe-init-build-env (fa53f95e)

Luca Ceresoli luca.ceresoli at bootlin.com
Tue Jun 7 21:03:13 CEST 2022


Repository : https://github.com/bootlin/training-materials
On branch  : master
Link       : https://github.com/bootlin/training-materials/commit/fa53f95eb25ef07ace731b5524b034616bd866b8

>---------------------------------------------------------------

commit fa53f95eb25ef07ace731b5524b034616bd866b8
Author: Luca Ceresoli <luca.ceresoli at bootlin.com>
Date:   Mon Jun 6 14:05:10 2022 +0200

    yocto-overview.tex: remove redundant info about oe-init-build-env
    
    Those are present a few slides later, in the slide titled
    `oe-init-build-env`. No need to have all of those details also here in the
    generic `Poky source tree` list.
    
    Signed-off-by: Luca Ceresoli <luca.ceresoli at bootlin.com>


>---------------------------------------------------------------

fa53f95eb25ef07ace731b5524b034616bd866b8
 slides/yocto-overview/yocto-overview.tex | 5 +----
 1 file changed, 1 insertion(+), 4 deletions(-)

diff --git a/slides/yocto-overview/yocto-overview.tex b/slides/yocto-overview/yocto-overview.tex
index 2e1aca7b..6ee54b15 100644
--- a/slides/yocto-overview/yocto-overview.tex
+++ b/slides/yocto-overview/yocto-overview.tex
@@ -140,10 +140,7 @@
   \item[LICENSE] The license under which Poky is distributed (a mix of
     GPLv2 and MIT).
   \item[oe-init-build-env] Script to set up the OpenEmbedded build
-    environment. It will create the build directory. It takes an optional
-    parameter which is the build directory name. By default, this is
-    \code{build}. This script has to be sourced because it changes
-    environment variables.
+    environment. It will create the build directory.
   \item[scripts] Contains scripts used to set up the environment,
     development tools, and tools to flash the generated images on the
     target.




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