[bootlin/training-materials updates] master: Boot time slides: refering to BusyBox init (cbdeec3f)
Thomas Petazzoni
thomas.petazzoni at bootlin.com
Fri Oct 29 10:46:42 CEST 2021
Repository : https://github.com/bootlin/training-materials
On branch : master
Link : https://github.com/bootlin/training-materials/commit/cbdeec3fe0be752ab6a081ae0576c51eedebd430
>---------------------------------------------------------------
commit cbdeec3fe0be752ab6a081ae0576c51eedebd430
Author: Michael Opdenacker <michael.opdenacker at bootlin.com>
Date: Wed Oct 27 10:41:52 2021 +0200
Boot time slides: refering to BusyBox init
Signed-off-by: Michael Opdenacker <michael.opdenacker at bootlin.com>
>---------------------------------------------------------------
cbdeec3fe0be752ab6a081ae0576c51eedebd430
slides/boot-time-init-scripts/boot-time-init-scripts.tex | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/slides/boot-time-init-scripts/boot-time-init-scripts.tex b/slides/boot-time-init-scripts/boot-time-init-scripts.tex
index aca5d2dc..d7f2370f 100644
--- a/slides/boot-time-init-scripts/boot-time-init-scripts.tex
+++ b/slides/boot-time-init-scripts/boot-time-init-scripts.tex
@@ -87,7 +87,7 @@ $ inkscape bootup.svg
\frametitle{Init optimizations}
Goal to start your application as soon as possible after all the dependencies are started:
\begin{itemize}
- \item Depends on your \code{init} program. Here we are assuming sysV
+ \item Depends on your \code{init} program. Here we are assuming BusyBox
\code{init} scripts.
\item \code{init} scripts run in alphanumeric order and start with
a letter (K for stop ({\bf k}ill) and S for {\bf s}tart).
More information about the training-materials-updates
mailing list