[bootlin/training-materials updates] master: Boot time slides: refering to BusyBox init (0c350c5d)
Michael Opdenacker
michael.opdenacker at bootlin.com
Wed Oct 27 11:35:04 CEST 2021
Repository : https://github.com/bootlin/training-materials
On branch : master
Link : https://github.com/bootlin/training-materials/commit/0c350c5d649e100661e6606468a80cddfe0a7bcd
>---------------------------------------------------------------
commit 0c350c5d649e100661e6606468a80cddfe0a7bcd
Author: Michael Opdenacker <michael.opdenacker at bootlin.com>
Date: Wed Oct 27 10:41:52 2021 +0200
Boot time slides: refering to BusyBox init
Signed-off-by: Michael Opdenacker <michael.opdenacker at bootlin.com>
>---------------------------------------------------------------
0c350c5d649e100661e6606468a80cddfe0a7bcd
slides/boot-time-init-scripts/boot-time-init-scripts.tex | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/slides/boot-time-init-scripts/boot-time-init-scripts.tex b/slides/boot-time-init-scripts/boot-time-init-scripts.tex
index cb398ae8..876cd432 100644
--- a/slides/boot-time-init-scripts/boot-time-init-scripts.tex
+++ b/slides/boot-time-init-scripts/boot-time-init-scripts.tex
@@ -92,7 +92,7 @@ $ inkscape bootup.svg
\frametitle{Init optimizations}
Goal to start your application as soon as possible after all the dependencies are started:
\begin{itemize}
- \item Depends on your \code{init} program. Here we are assuming sysV
+ \item Depends on your \code{init} program. Here we are assuming BusyBox
\code{init} scripts.
\item \code{init} scripts run in alphanumeric order and start with
a letter (K for stop ({\bf k}ill) and S for {\bf s}tart).
More information about the training-materials-updates
mailing list